gmanx
Strip Modelling Tutorial

Part One: SETUP


Screen01

First the scene is set up. It's basically a blender default setup, except the camera has a 90 degree lens, and is therefore placed further away. This is so that the head will appear more 'normal' when viewed through the camera. Also I've placed two 3d views side by side, a front view (numpad '1'), and a camera/side view (numpad '0'/'3').




Screen02

Put the camera and the light on layer three - press 'm' to open the layer selector and choose the third slot.




Screen03

We're going to make use of Blender's background image function. Click on the 'view' tab in the front view, and click on 'Background Image'.




Screen04

..which will bring up this menu. Click the 'Use Background Image' button.




Screen05

Click on the folder icon to browse to your front image. I input a '5' in 'Y offset' to place my reference image above the centerline, but otherwise I used default values.




Screen06

Here we are with both reference pictures properly placed. Ain't it pretty!



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